Horror Village Guide
Evil Granny: Horror Village places you in a deserted village with one way out: find every hidden treasure chest before Scary Evil Granny catches you. The village seems quiet when you arrive, but she is close by and wants to kill you. A careless turn or unchecked corner can put you in her path.
You cannot fight her, so survival depends on movement, distance, and careful searching. Check corners, side paths, and quiet areas instead of rushing through the village. You need every chest to unlock the exit, which means the search continues until the last one is found.
Exploration becomes a trade-off. Moving slowly gives you more time to inspect each area, but it also leaves you exposed for longer. Sprinting helps you cross the village or escape danger, though it can cause you to miss a chest or run into Granny. Remember which places you have already searched so you do not waste time returning to empty spots.
A simple route plan can help. Search one section at a time, keep track of the areas you have checked, and move on instead of circling back at random. You might find the first chests quickly, then lose time when the village becomes harder to navigate. The safest-looking route may also take longer than expected.
The controls are straightforward. Use WASD or the Arrow keys to move, Space to jump, Shift to sprint, and E to interact with objects and open treasure chests. Learn these controls before the chase begins. Saving Shift for a dangerous escape is often more useful than holding it constantly. Walking lets you search carefully, while sprinting gives you a short burst of speed. Use Space to clear an obstacle when needed, but do not rely on jumping instead of watching where you are going.
The objective stays the same throughout the game: search Horror Village, avoid Scary Evil Granny, and collect every treasure chest. She is hunting you, and the exit remains locked until the search is complete. Keep moving with a purpose, and watch for her whenever you cross from one part of the village to another.